By Sergey Kosarevsky,Viktor Latypov
Android NDK is used for multimedia functions which require direct entry to a system's assets. Android NDK can also be the main for portability, which in flip offers a fairly cozy improvement and debugging method utilizing conventional instruments comparable to GCC and Clang toolchains. in the event that your desire to construct Android video games utilizing this extraordinary framework, then this booklet is a must-have.
This publication will give you a few transparent step by step recipes so as to assist you to begin constructing cellular video games with Android NDK and advance your productiveness debugging them in your machine. This publication also will offer you new methods of operating in addition to a few worthy assistance and tips that may demonstrably raise your improvement velocity and efficiency.
This e-book will take you thru a few easy-to-follow recipes that can assist you to use the Android NDK in addition to a few renowned C++ libraries. It provides Android program improvement in C++ and indicates you ways to create a whole gaming software.
You will the right way to write moveable multithreaded C++ code, use HTTP networking, play audio documents, use OpenGL ES, to render high quality textual content, and the way to acknowledge person gestures on multi-touch units. so one can leverage your C++ abilities in cellular improvement and upload functionality on your Android purposes, then this can be the publication for you.
A systematic consultant such as over 70 recipes which concentrate on supporting you construct transportable cellular video games and goals to reinforce your online game improvement talents with transparent instructions.
Who this ebook is for
If you're a C++ developer who desires to bounce into the realm of Android online game improvement and who desires to use the facility of latest C++ libraries on your present Android Java functions, then this ebook is for you. you want to have uncomplicated wisdom of C or C++ together with pointer manipulation, multithreading, and object-oriented programming techniques in addition to a few event constructing functions with out utilizing an IDE.
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Android NDK Game Development Cookbook by Sergey Kosarevsky,Viktor Latypov